RedM Cannon & Gatling Gun

$14.00

100% Open Source

Premium RedM cannon placement system with 4 artillery types (Hotchkiss, Breach, Gatling, Maxim), MySQL persistence, dynamic spawning, and VORP/REDEM/RSG support. Place, rotate, and recover cannons with optimized performance.

Cannon & Gatling Gun is a comprehensive artillery management system designed specifically for RedM (Red Dead Redemption 3) servers. This resource allows players to strategically place various types of cannons and machine guns across the map, creating dynamic defensive positions, fortifications, and tactical combat scenarios.

The system features intelligent entity management with automatic spawning and despawning based on player proximity, ensuring optimal server performance even with multiple cannons placed throughout the world. All cannon placements are saved to a MySQL database, meaning your artillery positions persist through server restarts and remain accessible to all players.

Players can use specific items from their inventory to place cannons, rotate them to their desired heading using mouse wheel controls, and later recover them to return the items to their inventory. The system includes built-in proximity checks to prevent players from recovering cannons when others are too close, ensuring fair gameplay.

With support for multiple cannon types including Hotchkiss cannons, Breach cannons, Gatling guns, and Maxim machine guns, server administrators can create diverse combat scenarios. The resource is fully configurable, allowing customization of keys, spawn ranges, recovery distances, and cannon types to match your server’s needs.

 

 Features

  •  Place Cannons & Gatling Guns – Use inventory items to place various artillery pieces anywhere in the world
  •  Database Persistence – All cannon placements are saved to MySQL and persist through server restarts
  •  Dynamic Spawning System – Cannons automatically spawn when players are nearby and despawn when no one is in range (optimized performance)
  •  Recover Artillery – Remove placed cannons to return items to your inventory
  •  Multiple Cannon Types – Support for 4 different artillery pieces:
  •  Hotchkiss Cannon
  •  Breach Cannon
  •  Gatling Gun
  •  Maxim Machine Gun- Smart Entity Management – Automatic cleanup of entities when no players are nearby (15.0 unit range)
  •  Proximity Protection – Prevents cannon recovery when other players are too close (2.0 unit range)
  •  Interactive Placement – Rotate cannons using mouse wheel during placement with configurable rotation steps
  •  Zone-Based Optimization – Only spawns entities for cannons near players, reducing server load
  •  Network Synchronization – Properly syncs cannon entities across all clients
  • Anti-Rename Protection – Built-in security to prevent resource tampering
  •  Customizable key bindings (place, remove, rotation controls)
  •  Adjustable spawn and recovery ranges
  • Configurable rotation sensitivity
  • Multiple language support
  • -Easy cannon type addition through config

 Framework Support

  • VORP Framework – Full compatibility
  • REDEM Framework – Full compatibility
  • RSG Framework – Full compatibility
  • standalone

Preview Video

 

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